RegisterGet new password
Augmentation Without Boundaries

The 14th IEEE International Symposium on Mixed and Augmented Reality

Data Body as Artifact


The ISMAR 2015 Exhibition Special Website:

How to access to the Fukuoka City Museum

Main Exhibition will be taken place at the Fukuoka City Museum. There are direct buses from the Hakata Station and Tenjin Station. Times from the Hakata and Tenjin Stations are 35 minutes and 20 minutes, respectively.

Detailed access and location information can be available from the following webpage.


This exhibition presents a range of artists that explore disruptive or alternative strategies for representing the relationship between body as material organism, embodied data/interaction and body as artifact (data body). The exhibition explores what reality is in relation to we humans as organisms and how digital technologies, particularly networked interactive systems have shifted our understandings of what it means to be human in an age of post-biological, post-digital existence.

The artworks range from traditional augmented reality marker based sound compositions, to bio-art interventions, identity obfuscations, network jammers and data miners, to autonomous robotic identity thieves, to augmentations of the body, such as bodily augmentation, dream documentation, cellular and nano-scale interventions or examinations of how we negotiate these new spaces, quantum time and identity.

The exhibition this year will be held at the Fukuoka City Museum, a place famous for historical Japanese artifacts. In response to this history, this exhibition questions what artifacts we leave behind from embodied mixed reality interaction. Recent developments in hardware and software input/output systems along with the evolution of digital fabrication methods have revolutionised the ways in which artists work with technology, particularly in relation to the body. Such approaches have shifted the ways in which we perceive ourselves, in relation to our online identities (data bodies) and their positioning within the various socio/political/ economic networks that they traverse. As our online presence consolidates, what happens to our material presence? What traces, shadows, echoes and footprints from digital presence become materialised and how do we develop an object-orientated ontology for such phenomena?

The Data Body as Artifact Exhibition seeks to investigate these questions, along with challenging popular notions of what mixed and augmented reality art is, how we frame such an openly diverse field and most importantly, what contribution can creative discourse offer towards a broader understanding of how we humans situate ourselves within these constantly evolving multiple realities and finally what effect/affect this has on our bodies.

Exhibition Artists

César Escudero Andaluz

César Escudero Andaluz (LIC, MA, MFA) studied Fine Arts and Architecture & Design at the University of Salamanca, Visual Arts and Multimedia at the Polytechnic University of Valencia. Since 2011 he is researching at the Kunstuniversität Linz in Interface Culture LAB. Working in the field between users and interfaces.


Marios Athanasiou

Marios’ work explores the effects of real-time processing technologies and communications on human perception of reality and the role these technologies play in the convergence of physical and virtual reality into a new, hybrid reality. In his work he uses software, sensors, projections and networked systems in conjunction with abstract sculptural forms to build immersive, physical or virtual audiovisual environments that aim to induce different states of consciousness and generate new modes of thinking and perceiving. Drawing inspiration from scientific concepts concerning quantum physics, the nature of consciousness and cybernetics, Marios creates physical, virtual or hybrid reality installations where energy flow is in a constant flux of transformation from one state to another. He is the curator at, an online exhibition space that predominantly focuses on presenting time-based and web-based works. Recent exhibitions include online at La Scatola Gallery; Superposition at Arebyte Gallery in London; .GIF (4th EDITION) group show in Vancouver, Blue Omega at I Thought You Were The Real Thing group show at Romantzo in Athens and Omega Point at MKII in London which was also shortlisted for the Lumen Prize in August 2015 and will be part of the Lumen Prize Global Tour Exhibition 2015 / 2016.


Joëlle Bitton

Joëlle Bitton is an artist and a human-computer interaction researcher. In 2000, she co-founded an experimental art and design collective in Vienna, "Superficiel" in support of works that explore the ideas of surface, screen, and body movement as interfaces. She's currently enrolled as a doctor of design candidate at Harvard Graduate School of Design. Her thesis addresses interactive processes in digital fabrication with the implication of personal data. Previously, she researched the creative uses of technology at Culture Lab, Newcastle University. And at MIT Media Lab Europe, in the group ‘Human Connectedness’ she explored the richness of everyday life and intimacy at distance with the projects "RAW" and "Passages". Her work has been featured among others at ISEA, CHI, EXIT, Centre Pompidou, and Gallery éf.


BrangeR_Briz & Brannon Dorsey

Branger_Briz is a group of artists, educators && programmers bent on articulating our digital landscape, creating memorable interactive projects for ourselves && our clients. Brannon Dorsey is an artist who uses computational technology and reproducible electronic media to explicitly challenge digital consumption.


Heather Dewey-Hagborg

Heather Dewey-Hagborg is a transdisciplinary artist and educator who is interested in art as research and critical practice. Heather has shown work internationally at events and venues including the Poland Mediations Bienniale, Norway Article Bienniale, Ars Electronica, Transmediale, Centre de Cultura Contemporània de Barcelona, the Science Gallery Dublin, PS1 MOMA, the New Museum, and Eyebeam Art and Technology Center in New York City. Her work has been widely discussed in the media, from the New York Times and the BBC to TED and Wired. She is an Assistant Professor of Art and Technology Studies at the School of the Art Institute of Chicago.


Anna Dumitriu & Alex May

Anna Dumitriu (1969) is a British artist whose work fuses craft, technology and bioscience to explore our relationship to the microbial world. She is artist in residence on the Modernising Medical Microbiology Project at the University of Oxford, a visiting research fellow: artist in residence in the Department of Computer Science at The University of Hertfordshire, and an honorary research fellow in the Wellcome Trust Brighton and Sussex Centre for Global Health at Brighton and Sussex Medical School. She has an international exhibition profile, having exhibited at venues such as Waag Society, Amsterdam, Art Laboratory Berlin, V & A Museum, London and The Picasso Museum, Barcelona

Alex May (1972) is a British artist exploring a wide range of digital technologies, most notably video projection onto physical objects (building on the technique known as video mapping or projection mapping using his own bespoke software), also interactive installations, generative works, full-size humanoid robots, performance and video art. He is a visiting research fellow: artist in residence in the Department of Computer Science at The University of Hertfordshire.


Chris Henschke

Chris Henschke is a self-taught artist whose areas of practice and research are in sound and visual relationships, and collaborative art / science experiments. He has exhibited artworks around Australia and internationally, including the Australian Centre for Contemporary Art (2001), the National Gallery of Australia (2004) and the University of Southampton John Hansard Gallery (2014). He has undertaken various art residencies, including two at the Australian Synchrotron, supported by an Arts Victoria Arts Innovation grant (2008), and the Australia Council for the Arts Synapse program (2010). He has developed and lectured courses in timebased and interactive media at Monash University, RMIT University, and the 'Art vs Science' seminar series at the Victorian College of the Arts Centre For Ideas. Currently, he is underaking a Doctorate of Philosophy at Monash University, which includes on-site research at the European Organisation for Nuclear Research (CERN), Switzerland / France, as part of the 'art@CMS' collaborative artist residency program.


Rafael Lozano Hemmer

Rafael Lozano-Hemmer was born in Mexico City in 1967. In 1989 he received a B.Sc. in Physical Chemistry from Concordia University in Montréal, Canada. He is a faculty associate of the Graduate School of Design at Harvard University. Electronic artist, develops interactive installations that are at the intersection of architecture and performance art. His main interest is in creating platforms for public participation, by perverting technologies such as robotics, computerized surveillance or telematic networks. Inspired by phantasmagoria, carnival and animatronics, his light and shadow works are "antimonuments for alien agency".


Shannon Novak

New Zealand artist Shannon Novak, a synesthete, posits that ‘music is in everything.’ He creates compositions for objects, locations, and people much as musicians might compose for/about places, persons or experiences with emotional resonance for them. Trained initially as a pianist, his practice encompasses painting, sculpture, and installation, with a focus on using geometric forms to explore and render his understanding of the interrelationships between sound, colour, form, time, space, and social context.


Julian Oliver

Julian Oliver is a New Zealander, Critical Engineer and artist based in Berlin. His work and lectures have been presented at many museums, galleries, international electronic-art events and conferences, including the Tate Modern, Transmediale, the Chaos Computer Congress, Ars Electronica, FILE and the Japan Media Arts Festival. Julian has received several awards, most notably the distinguished Golden Nica at Prix Ars Electronica 2011 for the project Newstweek (with Daniil Vasiliev).


Christa Sommerer & Laurent Mignonneau

Christa Sommerer and Laurent Mignonneau are internationally renowned media artists working in the field of interactive computer installation. They are Professors at the University of Art and Design in Linz Austria where they head the Department for Interface Culture at the Institute for Media. Sommerer and Mignonneau previously held positions as Professors at the IAMAS International Academy of Media Arts and Sciences in Gifu, Japan and as Researchers and Artistic Directors at the ATR Media Integration and Communications Research Lab in Kyoto Japan. They also were Visiting Researchers at the MIT CAVS in Cambridge US, the Beckmann Institute in Champaign Urbana, IL, USA and the NTT-InterCommunication Center in Tokyo.


Julian Stadon

Julian Stadon is a mixed reality artist, curator, academic and researcher. Stadon’s transdisciplinary research has included time @ Interface Cultures, Salford University, HITLabNZ, The Australian Centre for Virtual Art, The Fogscreen Centre, The Banff New Media Institute, CIA Studios, Curtin University, Murdoch University, Technical University Graz, Fachhochschule Salzburg, Furtherfield, Ars Electronica and Technical University Munich. Stadon has taken part in exhibitions, research presentations, and workshops including @ Ars Electronica, ISEA, Media Art Histories, Transdisciplinary Imaging, Decode:Recode, Translife and The Perth Festival. Stadon founder Dorkbot Perth (2006-2012) and has been involved with ISMAR for 7 years, including curating the last 3 exhibitions: Transreal Topologies, Beyond the Interface and Data Body as Artifact, while also acting as a conference chair.



Stelarc explores alternate anatomical architectures. He has performed with a THIRD HAND, a STOMACH SCULPTURE and EXOSKELETON, a 6-legged robot. FRACTAL FLESH remotely actuates the body with electrical stimulation. PING BODY and PARASITE are internet muscle actuation systems. PROSTHETIC HEAD is an embodied conversational agent that speaks to the person who interrogates it. EAR ON ARM is a surgical and cell-grown construct that will be internet-enabled for people in other places. Publications include STELARC: THE MONOGRAPH, Edited by Marqand Smith, Forward by William Gibson (MIT Press). In 1996 he was made an Honorary Professor of Art and Robotics at Carnegie Mellon University, Pittsburgh and in 2002 was awarded an Honorary Doctorate of Laws by Monash University, Melbourne. In 2010 was awarded the Ars Electronica Hybrid Arts Prize. In 2015 he received the Australia Council’s Emerging and Experimental Arts Award. Stelarc is currently a Distinguished Research Fellow and Director of the Alternate Anatomies Lab, School of Design and Art (SODA) at Curtin University. His artwork is represented by the Scott Livesey Galleries, Melbourne. URL -


Adam Zaretsky

Adam Zaretsky, Ph.D. is a Wet-Lab Art Practitioner mixing Ecology, Biotechnology, Non-human Relations, Body Performance and Gastronomy. Zaretsky stages lively, hands-on bioart production labs based on topics such as: foreign species invasion (pure/impure), radical food science (edible/inedible), jazz bioinformatics (code/flesh), tissue culture (undead/semi-alive), transgenic design issues (traits/desires), interactive ethology (person/machine/non-human) and physiology (performance/stress). A former researcher at the MIT department of biology, for the past decade Zaretsky has been teaching an experimental bioart class called VivoArts at: San Francisco State University (SFSU), SymbioticA (UWA), Rensselaer Polytechnic Institute (RPI), University of Leiden’s The Arts and Genomic Centre (TAGC) and with the Waag Society. He has also taught DIY-IGM (Do-It-Yourself Inhereted Genetic Modification of the Human Genome) at New York University (NYU) and Carnegie Melon University (CMU). He also runs a public life arts school: VASTAL (The Vivoarts School for Transgenic Aesthetics Ltd.) His art practice focuses on an array of legal, ethical, social and libidinal implications of biotechnological materials and methods with a focus on transgenic humans. Adam is currently Media Arts Faculty in the School of Communication and the Arts at Marist College.


[heavy] - Special Featured Artist at Fukuoka City Congress Center

[ heavy ] is an educational technologist, academic, and digital artist living in Southern California. With a PhD in Humanities [ Intermedia Analysis ] from the Universiteit van Amsterdam, BC derives his alias from his love for philosophical discussion. With an interdisciplinary background that comprises technology, philosophy, and the arts, Heavy has worked as both a university professor and a tech developer in Anaheim, Prague, and Saint Louis. Since 2007, he has internationally presented his academic work, which explores the intersection of emerging technologies and semiotics in public space. As a kind of synthesis between scholarly inquiry and emerging technologies, he founded The Heavy Projects to investigate how the fusion of creativity and technology can uncover new modes of relaying ideas. Building upon existing technological and theoretical frameworks, Heavy creates innovative interfaces between digital design and physical worlds in ways that provoke the imagination and problematize existing modes of communication and current styles of art, design, and interaction. Heavy is currently serving as IEEE AR Industry Connections Vice-Chair and has presented his tech and artistic work at such events as SXSW Interactive, ISMAR and TEDx Salon and his projects have appeared in such publications as Fast Company, The Atlantic, Creator's Project, CNet, Juxtapoz, and IEEE Spectrum.

AE_Flyer.jpg217.52 KB

Sponsors (Become one)






in special cooperation with

in cooperation with

Partner Event